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TCG Interview #20: Senators of Sol

 I spoke with the creator of Senators of Sol- here are the answers to my questions:


Q: Please describe your trading card game!
A: In Senators of Sol, players take control over a fledgling colony in our solar system, and vie for dominance of the solar system with Rivals. You can Build Structures, Employ Puppets, Issue Decrees, Enact Policies, and even Impose Crises on Rivals to further your position in the solar system.
 
Q: What inspired you to create your own TCG?
A: As a long time EDH player, it was frustrating to see Wizards of the Coast ignore fans of the format who routinely asked for a digital representation of the game. Coupled with our passion for game design, we decided to try developing our own card game taking inspiration from the EDH format.
 
Q: What TCGs did you grow up playing as a kid?
A: Magic: the Gathering, Pokemon, and Yu-Gi-Oh!
 
Q: What sets Senators of Sol apart from other TCGs?
A: There are a number of things that make us unique, but I think the most interesting one is that Senators of Sol is not your traditional card battler where players summon monsters to fight each other as most TCG's are -- in fact there isn't any direct combat in SOS at all. That begs the question: "how do you win?", and in Senators of Sol, generally the main goal is to gain the most political Support in the Solar System. Once you have more Support than all of your Rivals combined, you win, though there are other more nuanced ways to win the game as well.
 
Q: How did you come up with the name Senators of Sol?
A: We wanted to capture the feeling of the Galactic Senate from Star Wars while keeping the setting somewhat tethered to reality, so we decided to imagine what society would look like in the next century as humanity branches out in our own solar system and use that concept as a theme to build a game around.
 
Q: How long have you been working on the game?
A: We've been building Senators of Sol since 2020 and officially started building the digital game earlier this year.
 
Q: What is the illustration/design process like?
A: We use generative AI to create base images which we heavily manipulate to achieve an aesthetic we strongly believe is unique to Senators of Sol. Because there are over 350 cards in our first set, Renewed Hope, we needed a process that was fast enough to enable rapid image development while not sacrificing too much quality, and this is really where generative AI excels.
 
Q: What are your future plans for Senators of Sol?
A: We are working hard to develop the alpha version of our digital game, and would recommend to anyone who is interested in beta testing to stay tuned to our instagram, twitter, and website for future detail on how to participate. We will also be announcing a Founder's Pack in the near future, so stay tuned!
 
Q: Will you be at any upcoming conventions?
A: We will consider attending conventions once our closed beta phase is underway.
 
Q: Do you have any advice for someone looking to make their own TCG?
A: Go for it! The best way to fail at something is to not try at all!

For more, follow @senatorsofsol and check out https://www.magboot.com/









 

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