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TCG Interview #29: Izz-Monsters


I spoke with the creator of Izz-Monsters TCG, here are his answers to my questions:


Q: Please describe your trading card game!

A: Izz-Monsters TCG is a well-balanced game that focuses on fun and simplicity while teaching you how to tap into your higher consciousness and become ultimately aligned with yourself and the universe. The objective is to SHIFT your Izz-Monsters across the Arena Of Auras and deplete your Opponent's Izz-Points down to zero (0).





Q: What inspired you to create your own TCG?

A: I have a strong passion for drawing, and being a 90's kid who had to self-assemble his first bike, I would find joy in creating fun games for the happiness and excitement it brings others who play them. My inspiration mostly comes from the games I grew to dislike while playing with my awesome brother. Being a hardcore gamer and an even harder critic, I would often play games and discover that they either don't make sense to some degree or prove to be too challenging or complicated over time (especially once new mechanics are introduced). I believe a game should always be balanced, providing a nice steady challange while still remaining simple and fun. I have an everexpanding imagination for original and unique creations with great attention to detail and a focus on logic, so everything I create has to make sense.


Q: What TCGs did you grow up playing as a kid?

A: Growing up with Pokémon and Yu-Gi-Oh as the most popular games, I've always been intrigued by how they were created, especially after collecting a plethora of cards. Magic The Gathering always seemed too intimidating and some of the card's artwork creeped me out to be honest, so I never really got into that game. I really liked the concept of evolution in Pokémon until they started creating Pokémon which looked nothing like Pokémon and resembled many household items or food. On the other hand, I liked Yu-Gi-Oh's mysterious story and artwork, but sooned realized that my giant monster's head was the size of a pea. My mind went haywire trying to figure out why, and I couldnt force myself to like it anymore after that because it didnt make sense to me.


Q: What sets Izz-Monsters apart from other TCGs?

A: Izz-Monsters is more than just a trading card game... It's a constant reminder that life can take many turns, but its all in how you SHIFT your mentality to adapt to and overcome the challenges at hand. By aligning your Chakras, you can learn how to TAME your inner monsters and TRAIN them to fight WITH you.... not against you. 



Q: How did you come up with the name Izz-Monsters?

A: The name Izz-Monsters, including every other component of the game, originated from divine timing. My brother was looking at the first homemade holographic while I was trying to decide the perfect word to have in front of "-Monsters" and it suddenly clicked.... He said "Brother.... this is so raw.... like.... it just is." and thus.... IZZ-Monsters was born. I looked up the meaning and definition of "izz" and it says: Glory, grandeur, greatness, dignity, majesty, might, excellence. Also: The prefix "'izz" meaning "high rank, honour, esteem, prestige" is also the notions of being respected, cherished, being strong or powerful. There couldn't be a more perfect word !!


Q: How long have you been working on the game?

A: The game has been in development for over 10 years now, with the first versions being drawn on index cards and laminated with clear tape. There have been multiple prototypes created over the years, even with a few semi-successful attempts at making homemade holographic cards using foil paper and a laser printer.






Q: What is the illustration/design process like?

A: All cards are hand-drawn and then digitally colored (with the exception of some digitally drawn ones). Izz-Monsters are ethereal creatures that are drawn with such a surreal look, that they almost look alive or appear to be popping out of the card.




Q: What are your future plans for Izz-Monsters?

A: Izz-Monsters will be in households all across the world like Pokemon and Yu-Gi-Oh once people realize their true potential within the game. Because each match is determined by the Player's own Resonance, which can fluctuate at any time, this allows for either quick or longer intense Duels depending on how internally stable each Player is. Learning to become the best version of yourself is a big part of being successful in Izz-Monsters, as the power you possess during a Duel relies greatly upon your own vibrational essence and divine energy.


Q: Will you be at any upcoming conventions?

A: We have been working hard towards the final official product, and with it now complete, we plan to be at the one in March of 2023 and any other events in the near future.


Q: Do you have any advice for someone looking to make their own TCG?

A: Never Give Up. Pursue your passions by doing what you love and your skills will only become better and better. Keep The Creativity Alive, and Stay Forever Learning and Growing by challenging yourself everyday in some way. Small achievements and accomplishments turn into bigger ones over time as long as you practice self-discipline and remember to always have fun. Do as much research as possible and keep your horizons broad to other games as they may spark new ideas for your game. And as always.... ~Stay Enlightened 👁️💎
👁️



For more, follow @izzmonsters_tcg on Instagram 

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