Skip to main content

TCG Interview #86: Gateway

I spoke with the creator of Gateway! Here are his answers to my questions:

Q: Please describe your trading card game!

A: Gateway is a Homemade Trading Card Game created by my brother and I where both players wield a 40-50 card Deck in addition to an Anomaly Deck, their Gates of choice to reduce their opponent’s Life from 15 to 0. This is all done through the use of a combination of warriors, helpers, quarks, artifacts, & dimensions.Gateway also focuses on positioning which adds an extra layer of strategy, while keeping simplicity.


Q: What inspired you to create your own TCG?

A:  It all started during a summer break. My brother and I randomly decided to draw up some cards and play with them. Later on we saw some other people creating their own TCGs and that's really what inspired us to keep pursuing creating the game.


Q: What TCGs did you grow up playing as a kid?

A: We played a lot of Yu-Gi-oh! And Cardfight Vanguard while growing up. After that I dabbled into a lot of other TCGs like Weiss Schwarz, Universus, Magic and Pokemon.


Q: What sets Gateway apart from other TCGs?

A: I think where Gateway stands apart from other TCGs is the mechanic of Gates and the focus of how you position your Warriors. Gates are an extra set of 4 cards which you choose before playing and play them out in front of you, over the course of the game you can unlock and level up these Gates and each give a different effect which can help out your strategy.


Q: How did you come up with the name Gateway?

A: It comes from the Gates mechanic! Thematically gates are these portals which you open and let you bring creatures and items from other dimensions.


Q: How long have you been working on the game?

A: I had to look at our chat logs for this one. We’ve been working on this since 2017, so that's like 6 or 7 years? It’s been a while, I hadn't really noticed.


Q: What is the illustration/design process like?

A: Card design is split between the two of us. I do most of the drawing and naming of cards while my brother comes up with the gameplay mechanics/effects of them. 


Q: When will the game officially be released?

A: We released our first set “Inception” up for sale on The Game Crafter just about a year ago. 


Q: What are your future plans for Gateway?

A: Even though, currently we have no plan to go for a Kickstarter or to go “big time” and sell outside of that, we are still very much working on the game constantly trying to improve it and make new fun and exciting cards for all to enjoy and hopefully grow a community to play the game with.


Q: Will you be at any upcoming conventions?

A: No, though the thought has crossed our minds. We’re still trying to work up the courage to present it to our LGS one of these days. 


Q: Do you have any advice for someone looking to make their own TCG?

A: Just get started and don’t give up! Whether at first your cards don't look as good or the mechanics you thought were fun don't turn out to be that way, the more work and heart you put into your game the more it will improve over time.

For more, follow @gatewaytcg on Instagram 








Comments

Popular posts from this blog

TCG Interview #90: Ward (Part 2)

I did a follow-up interview with Ward TCG, here are their answers to my questions! Q:  What’s new with Ward TCG since our previous interview? A: A lot has happened in the year since our last interview. Ward has hosted a dozen tournaments with great turnouts, lots of action, and many new players.    We have attended several conventions with the most recent being the HUGE Midwest gaming Classic in Milwaukee WI. The original actors from resident Evil 1 video game hung out at our booth for a while and were enamored with Ward.    We are in about 2 dozen stores, including a partnership with a Midwest convenience store chain “Luckey Seven”. They fell in love with Ward and have begun to spread it in their 37 stores across the Midwest.    We were invited to be on several interviews with ABC News. They also loved Ward and wanted to help promote an upcoming tournament we had in Minneapolis MN at that time. Being on Live TV was very nerve racking. We were also hosted by PBS for a short segment cal

TCG Interview #12: Neo Gambit

 I spoke with the creator of Neo Gambit- here are his answers to my questions: Q: Please describe your trading card game! A: NeoGambit is a fast paced and easy to play deck building combat TCG. Q: What inspired you to create a TCG? A: This came from a dream. I woke up from a nap and had dreamt of this fun TCG, reminded me of how much fun I had as a kid play card games. As a kid I spent hours playing games, but mostly alone, a lot of rules and effects for cards were off putting to others around me. So from my dream, NeoGambit was birthed. A simple fun TCG that literally anyone can play. Q: What TCGs did you grow up playing as a kid? A: My earliest memories are intertwined with TCGs, there wasn’t a moment in my childhood that I didn’t collect cards. Yugioh and Pokémon have been in my life as long as I can remember. I collected both Pokémon and yugioh for over 15 years. I also collected other TCGs over the years, my favorite being chaotic, I’d say that’s where most inspiration for the gam

TCG Interview #9: Nexvs

 I spoke with the creator of Nexvs- here are his answers to my questions: Q: Please describe your trading card game! A:  Nexvs Card Game is a two-player game designed to be compact, portable and fast paced but at the same time holds enough  strategic depth to have great games every time! In this game you will only need your 50-card deck, no extra deck, counters   or dice. The game board is easy to catch up and you can learn the rules in no time! With a space fantasy theme, through  Nexvs we will be able to explore many worlds, stories and characters!   Q: What inspired you to create a TCG? A: I've always liked to imagine sci-fi and fantasy stories since I was younger, so I began writing my own stories for fun!  Eventually I wanted to tell those stories through comics and games, but inside me there was a hidden passion for card  games that I didn't know about! My first inspiration was probably Digimon, but the 1999 card game through Digimon Tamers.  I wanted to make them just tr